Zarthia: City at War aims to be a special open world RPG strategy game within the fantasy genre, bringing a unique twist to the linked genres and combining their styles to make something truly new.
Status: In development
Genre: Open-world fantasy RPG strategy
Universe: Zarthia
Engine: Unreal Engine 5
Platforms: TBA
The game focuses on Knights vs Gangs. Fantasy Technology vs Magic. A fantasy urban environment with ancient alien inspiration. A new universe with rich lore, designed over the last 7 years based on a broad variety of earth cultures and fabricated ideas. Combining the best aspects of fantasy and sci-fi to create a special hybrid blend, with a franchise that has endless possibility.
City at War focuses on the Thayn Empire, a powerful native culture of the planet Insolitus. While the other races wield magic, the Thayn rely instead on ingenuity, bravery and skill, and with them they have built a mighty empire. Armed with a crafted metal so strong it seems almost magical. Fortified by technologies powered by ores given to them by the ancients. The Thayn hold their own against the earth mages of Revara to the south. Many are already calling it the Fourth War.
But the war is not the only battle the Thayn face. The empire's rapid expansion has left some of its great paradise cities vulnerable to organised crime. The Klyns, gangs drawn from every race and class, claim territory throughout these cities, competing with each other for power and wealth. Once dismissed as pests, they are now seen as a core threat to the empire. The Alpher, ruler of the empire, has declared them a sword-worthy target. Anyone who helps crush their early grabs for power will be greatly rewarded, with honour, glory and riches!